Titanium white is my preferred white - I'm used to it and I don't want lead everywhere. But in some colour mixes it goes chalky. For example, I have two different blue shirts I'm painting and the blue-leaning-green looks great but the warmer blue looks like chalk. But what does that mean?
I recall I think it was Mark discussing this but can't recall where. What I want to understand is, in what mixes will titanium white create chalkiness and how can we address it? Are there particular colours that emphasise this effect? I think orange is another colour that goes chalky. Secondly, what exactly is happening to create this chalky impression? Too cool? Loss of chroma? Something else? Is it:
a) the actual mix so that if you viewed it alone it would look chalky; or is it
b) When it sits beside the normal version of the colour it is an unnatural lighter version that doesn't look like light falling on it?
I want to understand what is happening and with which colours, and options to mix in so that I can counter it in any situation.
Comments
Mark discusses milked up shadow values and chalkiness here… https://youtu.be/UqcorjUytVo
Avoid tubed colour made with multi-pigment components, usually labelled as a ‘hue’.
Wet Canvas discussion on chalkiness suggests that when colour dries matte it takes on a higher reflectance value and appears lighter. Thus shadow values being earth colours are prone to sinking and losing lustre and depth. The remedy here is oiling out or varnishing.
Others put the view that this visual illusion comes from usually over-bright values in the shadows and lack of middle-tone transitions from light-to-dark.. It is less about using too much white paint in my experience seeing this in so many paintings.
Another factor may be excess solvent creating this matte effect, consider oil/solvent ratio. Try doing a painting without solvents and do a side by side comparison.
Matting may be caused by poor priming allowing the support layers to suck the glossy oils away.
So could be a vicious combo of matting, priming, solvents and milking. A lot to fix huh?
Denis
If you can rule out these four contributing factors, matting, priming, hues and solvents, then the remaining potential causes are mixing and the basic attributes of titanium white.
The addition of zinc to titanium white was clearly an attempt to tone down titanium white more towards the banned, softer lead whites. The lithopone (porcelain) white and barite whites all seem to contain zinc sulphate.
Try extending the limited palette to reduce the reliance on titanium white to lighten values.
For example use more cerulean blue instead of ultramarine blue and t/w. Use yellow ochre instead of burnt umber and t/w.
@Abstraction - I don’t know what the cause is for your chalkiness. You have received some good suggestions to follow up with. I think it will take a little experimentation on your part to figure it out – and decide how to deal with it.
I think it is not a matter of some few colors or mixed-color hues or student grade paint being responsible. I think this happens as a matter of course when one mixes white with a color: a loss of saturation and gaining perhaps too much lightness. This can happen with any type of white pigment, but since titanium white is so light, this can happen more easily than with lead or other whites.
I think that zinc oxide continued to be added to titanium white long after its problems were known because the zinc oxide had a few benefits: hardening the film structure and keeping the titanium really light by its bleaching action.
If by chalkiness you mean a loss of color saturation, and not just the lightness of the value: this happens for me regularly. Before starting any painting, I work out the color harmonies first. This includes each color with a few values as a color string: usually the color and 2 lighter and 2 darker than the color. If any loss of saturation will take place, I can see it before it is on the painting, and figure out what to do about it.
Some ways I deal with it:
1. Use less white paint. (Duh! I know this sounds so obvious, but for me, it’s the range and variations on the values which are important, and not the accuracy of the values to the source image per se.)
2. Find a light color, in addition to or replacing the white, to add to the base color to lighten it. One example: I use some dull yellows or a mix of yellow and white for this.
3. Another solution I use frequently is to glaze over the dried, too chalky paint with the color I want. If one wants to paint directly, then this glazing won’t work.
I find it useful to take a photo of the source image before starting the painting, and then converting it to grayscale to see, without the distraction of color, how the pattern of values works out – or not 😊 I also take photos of the painting at various stages, convert to grayscale, and see if I have gone off track with the values. Almost always, since I had covid 2 years ago, I make mistakes with the values. This is now the new norm for me and so I just deal with it.
If you could post a few photos of the problem area, this could be useful. Plus I am always interested in this kind of thing.
PS – I have spent many hours examining the el Grecos in the WDC National Gallery of Art. His 3-d modeling of form was weird: the highest saturation was frequently not in the highlights or even the mid-values, but in the darker areas. His color use was pretty dull overall, but this reversal of where we expect to find saturation made his images flicker and come alive – at least to me.
No. In this case mostly french ultramarine.
What I have been doing is using yellow to lighten up the value. And if adding it to blue I knock down the resulting greenish hue with a bit of red. If adding it to a reddish color I can knock the red down with umber and or blue.
It probably sounds like a lot of work to do it this way but it works well. I may look at adding cad orange, yellow ochre and cerulean to my pallet and see how that works. I’m sure it will feel weird mixing with them at first.
But that’s an observation that is fine to break in my opinion.
- Chalky: shadow and light both are cool
- Muddy: shadow and light both are warm
For chalky you'll use more orange in bluish light areas and for muddy use bluish cool color in unnecessarily warm areas.To counter the power of Titanium, you might want to use Titanium less and the other color more.